Assassin’s Creed Shadows, the new game of Ubisoft’s popular open-world historical action series Assassin’s Creed, has gone through the longest development process in the 20-year history of the series. This game, which takes place in Japan and has two main characters, will meet players in November this year after a meticulous development process that lasted four years.
Development process of Assassin’s Creed Shadows
Assassin’s Creed Shadows was announced as “Assassin’s Creed Red” in 2022, kicking off the hype by becoming the first major game set in Japan. Developed by Ubisoft Quebec, the studio behind 2018’s Assassin’s Creed Odyssey and 2015’s Syndicate, the game was released in 2020. has also entered the production phase. This means Shadows will have four years of development when it launches in November, which is longer than the series’ standards.
Shadows’ lead producer, Karl Onnée, stated that long-term development processes are about the balance of time and cost, and success is achieved through iteration. During this process, the feedback received from Assassin’s Creed Mirage made significant contributions to the development of Shadows.
Assassin’s Creed Mirage represented the series’ return to a stealth-focused adventure. The Shadows team weighed in on the game’s stealth elements by evaluating Mirage’s testing results and player feedback. In addition, thanks to the collaboration between Ubisoft’s various teams and Anvil technology, the new features are aimed to adapt to all projects.
Assassin’s Creed Shadows will be released on November 15 on PS5, Xbox Series X/S and PC. Game Don’t forget to share your thoughts and expectations about it in the comments.
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