DLSS 3.7 released
Nvidia for developers Streamline tool (SDK 2.4.0), the latest version of upscaling and frame generation technology DLSS 3.7.0It released its new version that includes. For those who don’t know, Streamline is a tool developed by the company that aims to make it easier for developers to implement DLSS technologies in their projects. It’s also similar to Microsoft’s upcoming DirectSR in that it’s open source and supports third-party tools like Intel XeSS and AMD FSR.
It is currently unclear when DLSS 3.7 will appear in games, but those testing the new version visible improvements states what he sees. new version Horizon Forbidden West In games with fast moving objects such as less flicker and blur It is stated that he did. It is underlined that this is the clearest version yet. Also on the performance side Improvement in terms of frame rate It is also said that it is.
new version Watch Dogs Legion A user who tested it with says that it looks noticeably better than DLSS 3.6 and that the image quality is closer to DLAA. The difference will become clearer as more in-depth tests and comparisons are made. However, Nvidia is preparing to introduce the RTX 50 series later this year. It is said that with the release of these cards, DLSS 4 will be switched and this version will not come to the current RTX 40 series.
Source
https://www.tweaktown.com/news/97312/dlss-3-7-update-arrives-with-early-testers-reporting-improved-motion-clarity-and-performance/index.html
https://developer.nvidia.com/rtx/dlss/get-started
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