Nerf Hit to Diablo 4 “Broken” Spiritborn Class! Trillions of Damage that Destroyed the Balance in the Game is Ended

Diablo 4’ün 7. sezon PTR (Public Test Realm) in the update Blizzard, Spiritborn announced major changes targeting the class. Using the abilities of this class, players caused trillions of damage and this intervention was long awaited, given that it upset the game balance. A possible nerf intervention seems imminent.

“We knew from the beginning that it wasn’t fair”

It’s a bug that’s described as “OP” (overpowered) in game parlance, and it seems that even though the company knew about it, they didn’t attempt to take any action until season 7.

Blizzard stated that it turned a blind eye to this situation throughout season 6, but that a comprehensive change was required in season 7. Blizzard designer Charles Dunn explained these changes during a Campfire Chat broadcast:

We were aware from the beginning that Spiritborn was one or more steps ahead of other classes. We love players having fun with this class, but class balance is needed for long-term game health.

The focus of the changes is on one of the key elements of the Spiritborn class. Rod of Kepeleke It became the item named. This item gives critical hit damage bonushas been significantly reduced:

  • Previous bonus: 1-3% critical damage increase
  • New bonus: 0.1-0.5% critical damage increase

Players Will Test Balance

Update before It will be available to players as part of PTR 2.1. Here, players will test whether the “nerfed” class disrupts the game rules and balance. Based on feedback from players, Blizzard will continue balancing efforts for season 7. New rates aside, it’s clear that players who choose this class will no longer be able to deal trillions of damage.

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