10 notable details about Assassin’s Creed Shadows

Assassin’s Creed, one of the most popular game series of all time, will have a new game next year. Assassin’s Creed Shadows, where the series took a breather with Mirage and returns to large-scale stories, will meet gamers at the beginning of next year.

10 Details to Know About Assassin’s Creed Shadows

While the eager wait continues for the new Assassin’s Creed game, whose release date is getting closer, we have compiled the main details that have emerged about the game so far. Here are 10 details to know about Assassin’s Creed Shadows:

1️⃣ It Takes Place in Feudal Japan, During the Same Period as the Shogun TV Series

One of the periods that Assassin’s Creed fans wanted to see most in this series was Feudal Japan. This desire, which has been expressed for years, was finally met with Shadows. New Assassin’s Creed game, Set in 16th century Japan. The story of the game coincides with the end of the Sengoku period, when civil wars in Japan were at their peak. Marking this year The Shogun series was also set in this period.. There is only 25-30 years between the stories of the two productions.

The game also includes historical figures such as Oda Nobunaga.. In addition, some of the historical places in Kyoto, Kobe and Osaka regions will be featured in the game with their realistic reflections. Of course, at the center of the story is the thousand-year-old struggle between the Assassin Brotherhood and the Knights Templar.

2️⃣ Players Will Control Two Separate Characters with Different Features

We have seen games with more than one main character in the Assassin’s Creed series before. However, these characters had the same characteristics as each other. For example, Assassin’s Creed Odyssey had Alexios and Kassandra, but there was no significant difference between these characters other than their gender. In Assassin’s Creed Shadows There are two main characters with completely different characteristics: Naoe and Yasuke. Naoe, a female ninja (shinobi). Yasuke, inspired by the historical figure of the same name who went down in history as the first black samurai, is a male character. samurai.

Different missions in the game require different approaches. For this reason Players need to determine which character will be more suitable for which task and choose it. For example, choosing Naoe makes things much easier in a mission where stealth is at the forefront, while Yasuke is much more effective in situations where hand-to-hand combat is inevitable.

The weapons used by the two characters are also different from each other.. Yasuke’s weapons include a samurai sword, Kanabō, also known as a samurai club, and a rifle. Naoe, on the other hand, displays a more stealth-oriented and agile fighting style, using his hidden assassin blade and Kusari Gama (chain blade).

3️⃣ It Will Be Part of the Assassin’s Creed Infinity Project

Ubisoft, which has released a new Assassin’s Creed game almost every year since 2007, is preparing for a radical innovation in this series for the first time in years. On the one hand, the studio is preparing the next game of the main series, developed under the code name Hexe, and on the other hand, it is laying the foundations of a more comprehensive project called Assassin’s Creed Infinity.

Assassin’s Creed Infinity, It will be a live-service game like Fortnite and GTA Online. In other words, it will create an online game universe that will be constantly updated and remain active for years. Moreover, the games released from the main series will also be connected to this universe. The first game connected to the Infinity project will be Assassin’s Creed Shadows.. While the part of the story that takes place in the modern world progresses through Infinity, players will dive into historical adventures in games such as Shadows and Hexe, using the Animus in this universe. It is not yet clear how exactly this new system will work. However, Ubisoft sees Infinity as the future of the Assassin’s Creed series.

4️⃣ Developed Using Anvil Game Engine

Like previous games in the series, Assassin’s Creed Shadows was developed with Ubisoft’s Anvil game engine. But of course, this time a more advanced version of Anvil was used. Using global illumination technology, lighting in Shadows will be more natural and realistic than previous games. On the other hand, almost all of the objects in the game will be open to interaction. Thanks to the dynamic damage feature, most of the surrounding objects can be destroyed or used for different purposes.

The game, which has been under development since 2020, was developed by Ubisoft Quibec studio, which previously produced Syndicate and Odyssey.

5️⃣ Seasons Will Affect Gameplay

One of the new features that will be added to the game with this renewed version of the Anvil game engine will be seasons. As the story progresses, seasons will change and these changes will be reflected in the gameplay. For example, while growing grasses can be used to camouflage in the summer months, this will not be possible in the winter months. Likewise, puddles that can be hidden in summer will be frozen in winter. However, since the weather is cold in the winter months, guards will tend to gather around the fire. This will allow us to navigate more comfortably. Season transitions will create various differences in gameplay, as in these examples.

On the other hand, the shadows from which the game takes its name will also be an important part of the gameplay. Now you can hide not only in bushes or behind walls, but also in the shadows. There will be a light scale on the screen to show how far the character is lost in shadow.

6️⃣ Story and Quests Will Not Be Linear

Although the series returned to its old days in Assassin’s Creed Mirage and offered a shorter, more linear story, it returns to large, open worlds with Shadows. As in games such as Origins and Valhalla, players will progress in an open world in Shadows. Moreover, the story and missions will not progress in a linear line. The choices players make in the open world may cause them to reach some points in the story earlier or later than other players. Likewise, there will be no single method to accomplish tasks. Players will be able to determine their own strategies and complete the same missions in different ways.

In this context, the indicators on the map will be more limited compared to previous games. Opening a watchtower will show surrounding points but will not mark them on the map. It will be left to the players to examine these and mark them on the map when necessary.

7️⃣ Map Will Be Similar in Size to Assassin’s Creed Origins

It is said that the map of Assassin’s Creed Origins, which spreads to different regions, will be approximately the size of the map of Assassin’s Creed Origins. So, a pretty big open world will be waiting for us again, but this time it will not be as big as in Valhalla. The fact that the map in Valhalla is too large was considered one of the disadvantages of the game by many players.

8️⃣ The Game Will Also Have Base Building and Resource Management Elements

Assassin’s Creed Shadows will also add certain base-building and resource management elements to the series. These sources in question will be members of the spy network we control. Players will be able to use this spy network to gather intelligence and carry out various missions. As the characters progress throughout Japan, they will encounter new characters that they can recruit into this network and have the opportunity to further expand their team.

The management of this network will be carried out from certain bases. It is not known whether there will be a single base in the game or separate bases in each region. But a video that was previously shared by Ubisoft China and removed soon after revealed that Shadows has features such as building a base, placing houses in this base and landscaping them. Players will be able to go to these bases and send the characters in the spy network on various missions.

9️⃣ Release Date and Future Platforms

Leaving the eighth generation consoles (PS4, Xbox One) behind, Ubisoft will not release Assassin’s Creed Shadows before the ninth generation consoles. The game will come to PC (Windows), PlayStation 5, Xbox Series X/S, macOS and iPadOS.

🔟 System Requirements

For those wondering what hardware is required to play Assassin’s Creed Shadows on PC, the system requirements are listed on the Epic Games Store.

Minimum

  • operating system: Windows 10
  • Processor: Intel i7-4790 / AMD Ryzen5 1600
  • Memory: 8 GB RAM
  • Storage: 100 GB
  • video card: Nvidia GTX 1060 6GB / AMD RX 570 4GB

Recommended

  • operating system: Windows 10
  • Processor: Intel i7-8700k / AMD Ryzen5 3600
  • Memory: 16 GB RAM
  • Storage: 100 GB
  • video card: Nvidia GTX 2070 8GB / AMD RX 5700XT 8GB

Trailers and Gameplay Videos




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